head to head
Devil May Cry 5vsMushihimesama
Devil May Cry 5 leans Execution (Practiced Mastery); Mushihimesama leans Execution (Practiced Mastery).
Devil May Cry 5Mushihimesama
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Mushihimesama leans harder on variance: Rank system alters bullet speed based on play style
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

