head to head
Diablo IVvsSilent Hunter III
Diablo IV leans Optimization (Systems & Chaos); Silent Hunter III leans Optimization (Systems & Chaos).
Diablo IVSilent Hunter III
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 1
Silent Hunter III leans harder on reads: Escort AI hunts by script, not by modelling you.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization8 vs 7
Diablo IV leans harder on optimization: Paragon, aspects, and damage buckets are solvable theorycraft.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

