head to head
Dirt Rally asks more than Super Mario World, and the gap is execution.

Execution · Pure Mechanics
Punishing rally car control at the limit, supported by setup and stage knowledge.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Dirt Rally leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Dirt Rally leans clearly harder on execution.
Dirt Rally
Unforgiving car control on loose surfaces is the entire test
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Rally
Solo time trials against the clock, no adaptive rival
Super Mario World
Scripted Koopas adapt to nothing
Dirt Rally leans a little harder on variance, though the gap is small.
Dirt Rally
Weather and surface degradation vary between stages
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Dirt Rally leans clearly harder on optimization.
Dirt Rally
Pacenote interpretation, setup tuning and stage memorisation
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.