head to head

Disc Room cover artvsSuper Mario Maker cover art

Disc RoomvsSuper Mario Maker

Disc Room leans Execution (Pure Mechanics); Super Mario Maker leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10
Disc RoomSuper Mario Maker

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Disc Room leans harder on variance: Spawn timing randomizes each attempt's threat layout

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Disc Room

full breakdown

Super Mario Maker