head to head

Disciples: Liberation cover artvsPlague Inc: Evolved cover art

Disciples: LiberationvsPlague Inc: Evolved

Disciples: Liberation leans Optimization (Pure Optimization); Plague Inc: Evolved leans Optimization (Pure Optimization).

EXECUTION1 /10READS2 /10VARIANCE4 /10OPTIMIZATION8 /10
Disciples: LiberationPlague Inc: Evolved

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads2 vs 1

Disciples: Liberation leans harder on reads: AI uses fixed tactics; multiplayer adds light prediction

Variance4 vs 4

Even - both lean on variance about the same.

Optimization8 vs 9

Plague Inc: Evolved leans harder on optimization: evolution order heavily solved

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Disciples: Liberation

full breakdown

Plague Inc: Evolved