head to head
Disciples: LiberationvsPlague Inc: Evolved
Disciples: Liberation leans Optimization (Pure Optimization); Plague Inc: Evolved leans Optimization (Pure Optimization).
Disciples: LiberationPlague Inc: Evolved
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads2 vs 1
Disciples: Liberation leans harder on reads: AI uses fixed tactics; multiplayer adds light prediction
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 9
Plague Inc: Evolved leans harder on optimization: evolution order heavily solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

