head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A dark-fantasy strategy RPG about building armies and winning turn-based battles.

Optimization · Pure Optimization
Team-building and type-matchup optimization, with RNG layers and optional human prediction online.
Disciples: Liberation leans Optimization (Pure Optimization); Pokémon White Version 2 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Disciples: Liberation
Turn-based combat needs no input speed
Pokémon White Version 2
Turn-based menus remove any physical ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Disciples: Liberation
AI uses fixed tactics; multiplayer adds light prediction
Pokémon White Version 2
Optional human PvP adds prediction; campaign AI is scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Disciples: Liberation
Damage rolls and map encounters carry randomness
Pokémon White Version 2
Encounter rolls, catches and damage ranges shape runs
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Disciples: Liberation
Army composition, upgrades and tactical positioning decide battles
Pokémon White Version 2
Type matchups, EV training and team building are solvable math
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.