head to head
Disco Elysium: The Final CutvsPokémon Quest
Disco Elysium: The Final Cut leans Variance (Systems & Chaos); Pokémon Quest leans Optimization (Systems & Chaos).
Disco Elysium: The Final CutPokémon Quest
Axis by axis
Execution0 vs 1
Pokémon Quest leans harder on execution: Auto-battling needs only occasional taps
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 5
Even - both lean on variance about the same.
Optimization5 vs 6
Pokémon Quest leans harder on optimization: Power stone loadouts and team stats decide expeditions
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

