head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
The first Dishonored: a stealth-action playground of layered powers.

Optimization · Practiced Mastery
Backyard survival testing crafting optimisation with timing-based bug combat.
Dishonored leans Optimization (Practiced Mastery); Grounded 2 leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored
Blink timing and combat inputs matter.
Grounded 2
Dodging and perfect-blocking giant bugs takes real timing
Dishonored leans a little harder on reads, though the gap is small.
Dishonored
Guard AI scripted, non-adaptive.
Grounded 2
Insect AI follows mappable behaviour patterns
Grounded 2 leans a little harder on variance, though the gap is small.
Dishonored
Patrol timings vary mildly.
Grounded 2
World discovery and resource spawns hide some information
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored
Power combos and stealth routes solvable.
Grounded 2
Base building, armor builds and tech routing drive progress
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.