head to head

Dishonored cover artvsMetal Gear Solid: Peace Walker cover art

DishonoredvsMetal Gear Solid: Peace Walker

Dishonored leans Optimization (Practiced Mastery); Metal Gear Solid: Peace Walker leans Optimization (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
DishonoredMetal Gear Solid: Peace Walker

Axis by axis

Execution5 vs 6

Metal Gear Solid: Peace Walker leans harder on execution: Boss vehicle fights and CQC chains test aim and timing.

Reads1 vs 1

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 8

Metal Gear Solid: Peace Walker leans harder on optimization: Mother Base management and weapon development are pure systems.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dishonored

full breakdown

Metal Gear Solid: Peace Walker