head to head
DishonoredvsSword Art Online: Fatal Bullet
Dishonored leans Optimization (Practiced Mastery); Sword Art Online: Fatal Bullet leans Optimization (Practiced Mastery).
DishonoredSword Art Online: Fatal Bullet
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Sword Art Online: Fatal Bullet leans harder on variance: Weapon drops and stat rolls gate build progress
Optimization7 vs 6
Dishonored leans harder on optimization: Power combos and stealth routes solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

