head to head
Divinity: Dragon CommandervsStar Wars: The Old Republic
Divinity: Dragon Commander leans Optimization (Pure Optimization); Star Wars: The Old Republic leans Optimization (Practiced Mastery).
Divinity: Dragon CommanderStar Wars: The Old Republic
Axis by axis
Execution4 vs 5
Star Wars: The Old Republic leans harder on execution: Operation combat has moderate GCD management and positional demands
Reads4 vs 3
Divinity: Dragon Commander leans harder on reads: Multiplayer campaigns reward predicting a human's map strategy
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

