head to head
Divinity: Original Sin 2vsPathfinder: Wrath of the Righteous
Divinity: Original Sin 2 leans Optimization (Pure Optimization); Pathfinder: Wrath of the Righteous leans Optimization (Pure Optimization).
Divinity: Original Sin 2Pathfinder: Wrath of the Righteous
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads2 vs 1
Divinity: Original Sin 2 leans harder on reads: Multiplayer PvP arena adds light opponent-reading; solo is scripted
Variance5 vs 4
Divinity: Original Sin 2 leans harder on variance: Source point limits and hidden enemy armor values create unknowns
Optimization10 vs 10
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

