head to head
DoDonPachi DaiFukkatsuvsHollow Knight: Silksong
DoDonPachi DaiFukkatsu leans Execution (Practiced Mastery); Hollow Knight: Silksong leans Execution (Practiced Mastery).
DoDonPachi DaiFukkatsuHollow Knight: Silksong
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 1
Hollow Knight: Silksong leans harder on reads: Enemies are scripted, not adaptive
Variance2 vs 1
DoDonPachi DaiFukkatsu leans harder on variance: Rank system and some random bullet timings add pressure
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

