head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Light / Casual
A deceptively cheerful visual novel that uses its own genre conventions as horror tools.

Optimization · Light / Casual
A visual novel testing narrative choice navigation toward story branches.
Doki Doki Literature Club! leans Optimization (Light / Casual); Hatoful Boyfriend: Holiday Star leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Doki Doki Literature Club!
No inputs beyond clicking text - zero physical demand
Hatoful Boyfriend: Holiday Star
Reading text, no dexterity at all
Hatoful Boyfriend: Holiday Star leans a little harder on reads, though the gap is small.
Doki Doki Literature Club!
No adaptive opponent; horror twists are scripted
Hatoful Boyfriend: Holiday Star
Characters are scripted, not adaptive
Doki Doki Literature Club! leans a little harder on variance, though the gap is small.
Doki Doki Literature Club!
Hidden content and flags drive the horror subversion
Hatoful Boyfriend: Holiday Star
Branches fixed by choice, not random
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Doki Doki Literature Club!
One optimal path to reach all endings once mechanics known
Hatoful Boyfriend: Holiday Star
Choosing routes to unlock endings is light planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.