head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Light / Casual
A deceptively cheerful visual novel that uses its own genre conventions as horror tools.

Optimization · Systems & Chaos
A stylised detective text adventure where two perspectives on the same criminal case slowly converge.
Doki Doki Literature Club! leans Optimization (Light / Casual); The Silver Case leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Doki Doki Literature Club!
No inputs beyond clicking text - zero physical demand
The Silver Case
Text adventure navigation; no timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Doki Doki Literature Club!
No adaptive opponent; horror twists are scripted
The Silver Case
Detective cases are scripted; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Doki Doki Literature Club!
Hidden content and flags drive the horror subversion
The Silver Case
Hidden case information and dual-perspective structure obscure events
The Silver Case leans a little harder on optimization, though the gap is small.
Doki Doki Literature Club!
One optimal path to reach all endings once mechanics known
The Silver Case
Connecting both narrative streams to reconstruct the full case is the goal
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.