head to head
Payday 2 asks more than Dome Keeper, and the gap is execution.

Optimization · Systems & Chaos
A dig-and-defend roguelite where balancing mining efficiency against wave defense upgrades under run variance is the test.

Execution · Practiced Mastery
Loot-driven co-op heist shooter where builds and route knowledge make perfect crimes.
Dome Keeper leans Optimization (Systems & Chaos); Payday 2 leans Execution (Practiced Mastery).
Payday 2 leans clearly harder on execution.
Dome Keeper
Mining and turret aiming demand light real-time input
Payday 2
Sustained gunfights and stealth execution under pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dome Keeper
Enemy waves follow scripted attack patterns
Payday 2
Cops and guards follow spawn scripts
Dome Keeper leans a little harder on variance, though the gap is small.
Dome Keeper
Resource vein placement and relic offers vary per run
Payday 2
Random vault locations, guard patrols, and escrow rolls
Dome Keeper leans a little harder on optimization, though the gap is small.
Dome Keeper
Upgrade prioritization and mining route planning form the core loop
Payday 2
Skill builds and stealth route planning per heist
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.