head to head

Don't Knock Twice cover artvsThe Quarry cover art

Don't Knock TwicevsThe Quarry

Don't Knock Twice leans Variance (Systems & Chaos); The Quarry leans Optimization (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10
Don't Knock TwiceThe Quarry

Axis by axis

Execution1 vs 2

The Quarry leans harder on execution: QTE prompts are the only dexterity test

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization4 vs 5

The Quarry leans harder on optimization: Choice outcomes converge to known survival routes

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Don't Knock Twice

full breakdown

The Quarry