head to head
Doom (1993)vsDOOM (2016)
Doom (1993) leans Execution (Pure Mechanics); DOOM (2016) leans Execution (Pure Mechanics).
Doom (1993)DOOM (2016)
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 1
DOOM (2016) leans harder on reads: Demons scripted attack patterns.
Variance3 vs 1
Doom (1993) leans harder on variance: Enemy placement is fixed but unknown on first run through levels
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

