head to head
Krunker asks more than DOOM (2016), and the gap is reads.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
A fast, low-fi browser FPS built around twitch aim and movement skill.
DOOM (2016) leans Execution (Pure Mechanics); Krunker leans Execution (Pure Mechanics).
Krunker leans a little harder on execution, though the gap is small.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Krunker
fast twitch aim and movement in browser FPS
Krunker leans clearly harder on reads.
DOOM (2016)
Demons scripted attack patterns.
Krunker
reading human opponents' positioning and peeks
Krunker leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
Krunker
minor spawn and loadout randomness
DOOM (2016) leans a little harder on optimization, though the gap is small.
DOOM (2016)
Rune and weapon mod picks meaningful.
Krunker
class loadouts and map knowledge are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.