head to head
Krunker asks more than Super Mario Odyssey, and the gap is reads.

Execution · Pure Mechanics
A fast, low-fi browser FPS built around twitch aim and movement skill.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Krunker leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Krunker leans a little harder on execution, though the gap is small.
Krunker
fast twitch aim and movement in browser FPS
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Krunker leans clearly harder on reads.
Krunker
reading human opponents' positioning and peeks
Super Mario Odyssey
No adaptive opponents whatsoever.
Krunker leans a little harder on variance, though the gap is small.
Krunker
minor spawn and loadout randomness
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans a little harder on optimization, though the gap is small.
Krunker
class loadouts and map knowledge are learnable
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.