head to head
Trackmania Turbo asks more than DOOM (2016), and the gap is execution.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
A pure time-attack arcade racer testing flawless car control on precision platform tracks.
DOOM (2016) leans Execution (Pure Mechanics); Trackmania Turbo leans Execution (Pure Mechanics).
Trackmania Turbo leans clearly harder on execution.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Trackmania Turbo
Platform-racer precision; every millisecond of input matters
DOOM (2016) leans a little harder on reads, though the gap is small.
DOOM (2016)
Demons scripted attack patterns.
Trackmania Turbo
Ghost-only competition; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Minimal encounter randomness.
Trackmania Turbo
Deterministic tracks with no hidden randomness
Trackmania Turbo leans a little harder on optimization, though the gap is small.
DOOM (2016)
Rune and weapon mod picks meaningful.
Trackmania Turbo
Finding the fastest line and technique per track is fully solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.