head to head
Trackmania Turbo asks more than Super Mario Odyssey, and the gap is execution.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.

Execution · Pure Mechanics
A pure time-attack arcade racer testing flawless car control on precision platform tracks.
Super Mario Odyssey leans Execution (Pure Mechanics); Trackmania Turbo leans Execution (Pure Mechanics).
Trackmania Turbo leans clearly harder on execution.
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Trackmania Turbo
Platform-racer precision; every millisecond of input matters
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Odyssey
No adaptive opponents whatsoever.
Trackmania Turbo
Ghost-only competition; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Odyssey
Almost no randomness in level design.
Trackmania Turbo
Deterministic tracks with no hidden randomness
Trackmania Turbo leans a little harder on optimization, though the gap is small.
Super Mario Odyssey
Moon routes and movement tech learnable.
Trackmania Turbo
Finding the fastest line and technique per track is fully solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.