head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
A rally sim testing relentless car control plus stage memorisation and setup.
DOOM (2016) leans Execution (Pure Mechanics); WRC 10 leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
WRC 10
Rally car control on loose surfaces is relentless precision
DOOM (2016) leans a little harder on reads, though the gap is small.
DOOM (2016)
Demons scripted attack patterns.
WRC 10
Racing the clock, not a mind
WRC 10 leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
WRC 10
Weather and surface conditions add modest unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Rune and weapon mod picks meaningful.
WRC 10
Setup tuning and memorising stage notes reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.