head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
A frantic vertical roguelite about falling fast and shooting your boots.

Execution · Pure Mechanics
An endless skiing runner testing reactive jump timing down a slope.
Downwell leans Execution (Pure Mechanics); Ski Safari leans Execution (Pure Mechanics).
Downwell leans a little harder on execution, though the gap is small.
Downwell
Gunboot timing and split-second landings decide runs
Ski Safari
Tap timing for jumps and mounts drives distance
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Downwell
Enemies never adapt
Ski Safari
Solo - no opponent to predict
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Downwell
Procedural wells and shop offers vary runs
Ski Safari
Avalanche and terrain spawns randomized each run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Downwell
Combo lines and upgrade picks reward study
Ski Safari
Animal-mount switching strategy extends runs modestly
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.