head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Rapid capsule placement against a clock, with planning for chains under random pill draws.

Execution · Pure Mechanics
A top-down shooter testing aim and movement against relentless enemy hordes.
Dr. Mario leans Execution (Practiced Mastery); Serious Sam's Bogus Detour leans Execution (Pure Mechanics).
Serious Sam's Bogus Detour leans a little harder on execution, though the gap is small.
Dr. Mario
Fast capsule placement under rising speed decides clears
Serious Sam's Bogus Detour
Top-down aiming and crowd-dodging are the lead
Serious Sam's Bogus Detour leans a little harder on reads, though the gap is small.
Dr. Mario
Versus mode exists but garbage exchange rewards speed, not prediction
Serious Sam's Bogus Detour
Enemy hordes follow scripted rushes, not adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dr. Mario
Random pill colors against fixed virus layouts, quickly bounded
Serious Sam's Bogus Detour
Spawn timing and drops add some chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dr. Mario
Chain setups and virus-clearing order follow known patterns
Serious Sam's Bogus Detour
Weapon choice and arena positioning matter underneath
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.