head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Building bean chains fast under random pieces and garbage pressure.

Optimization · Practiced Mastery
Open-ended stealth sandbox built on base-building and adaptive AI.
Dr. Robotnik's Mean Bean Machine leans Optimization (Practiced Mastery); Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery).
Dr. Robotnik's Mean Bean Machine leans a little harder on execution, though the gap is small.
Dr. Robotnik's Mean Bean Machine
Placement speed under garbage pressure decides late stages
Metal Gear Solid V: The Phantom Pain
Stealth and shooting inputs both matter.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dr. Robotnik's Mean Bean Machine
Versus humans, anticipating chain timing adds an edge
Metal Gear Solid V: The Phantom Pain
Guards adapt loadouts across missions, light modeling.
Dr. Robotnik's Mean Bean Machine leans a little harder on variance, though the gap is small.
Dr. Robotnik's Mean Bean Machine
Random bean colours shape every match
Metal Gear Solid V: The Phantom Pain
Patrols, weather, supply drops randomize runs.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dr. Robotnik's Mean Bean Machine
Chain-building structure knowledge is the core skill
Metal Gear Solid V: The Phantom Pain
Mother Base, loadouts, fulton economy deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Dr. Robotnik's Mean Bean Machine →
full breakdown
Metal Gear Solid V: The Phantom Pain →