head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Arena-fighter execution and couch-versus prediction across an enormous anime roster.

Execution · Pure Mechanics
Console shooter execution across scripted set pieces and once-massive human multiplayer.
Dragon Ball Z: Budokai Tenkaichi 2 leans Execution (Competitive PvP); Resistance 2 leans Execution (Pure Mechanics).
Resistance 2 leans a little harder on execution, though the gap is small.
Dragon Ball Z: Budokai Tenkaichi 2
Beam clashes, vanish timing and arena movement reward fast hands
Resistance 2
Weapon handling and boss dodging demand console-shooter precision
Dragon Ball Z: Budokai Tenkaichi 2 leans a little harder on reads, though the gap is small.
Dragon Ball Z: Budokai Tenkaichi 2
Versus friends, baiting transformations and dodges matters
Resistance 2
60-player multiplayer rewarded reading humans; campaign Chimera don't adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Ball Z: Budokai Tenkaichi 2
Full movesets are public knowledge
Resistance 2
Campaign encounters are set pieces
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Ball Z: Budokai Tenkaichi 2
A 120-character roster of matchup and item knowledge
Resistance 2
Exotic weapon choice and class co-op roles add planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.