head to head
Dragon Ball Z: Ultimate TenkaichivsTabletop Simulator
Dragon Ball Z: Ultimate Tenkaichi leans Reads (Competitive PvP); Tabletop Simulator leans Reads (Bluff & Deduction).
Dragon Ball Z: Ultimate TenkaichiTabletop Simulator
Axis by axis
Execution3 vs 1
Dragon Ball Z: Ultimate Tenkaichi leans harder on execution: Simplified inputs flatten the physical ceiling
Reads5 vs 4
Dragon Ball Z: Ultimate Tenkaichi leans harder on reads: Clash minigames are near rock-paper-scissors against humans
Variance3 vs 4
Tabletop Simulator leans harder on variance: Dice and shuffled decks supply whatever randomness the game has
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

