head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A warm, classic JRPG adventure with deep alchemy crafting.

Optimization · Pure Optimization
Landmark first-person puzzle adventure solved by careful observation and note-taking.
Dragon Quest VIII: Journey of the Cursed King leans Optimization (Pure Optimization); Myst leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Quest VIII: Journey of the Cursed King
Turn-based menus, zero dexterity
Myst
Clicking through static scenes
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Quest VIII: Journey of the Cursed King
Monsters act on fixed logic
Myst
No adversary at all
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Quest VIII: Journey of the Cursed King
Battle RNG, drops, and casino luck
Myst
Clues hidden until found, then fixed forever
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Quest VIII: Journey of the Cursed King
Skill points, alchemy, and tension are optimizable
Myst
Observation-driven logic puzzles with deterministic solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.