head to head
Fallout: New Vegas asks more than Dragon Quest XI, and the gap is execution.

Optimization · Pure Optimization
A polished modern JRPG where mastering the skill web and forge system trivializes its scripted encounters.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.
Dragon Quest XI leans Optimization (Pure Optimization); Fallout: New Vegas leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Dragon Quest XI
Draconian mode adds mild timing pressure but base is menu-only
Fallout: New Vegas
Shooter inputs with VATS assist
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Dragon Quest XI
No adaptive enemy AI present
Fallout: New Vegas
Scripted factions and enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Quest XI
Forge RNG and draconian random modifiers add light variance
Fallout: New Vegas
Some loot and crit RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Quest XI
Skill web routing and forge optimization are the clear mastery layer
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.