head to head
Mount Your Friends asks more than Driver, and the gap is reads.

Execution · Pure Mechanics
The 70s-cinema getaway driving game with famously demanding physics.

Execution · Pure Mechanics
Absurd physics limb control tested under a timer atop a tower of friends.
Driver leans Execution (Pure Mechanics); Mount Your Friends leans Execution (Pure Mechanics).
Mount Your Friends leans a little harder on execution, though the gap is small.
Driver
Handbrake control and pursuit driving by feel
Mount Your Friends
QWOP-like limb control under a timer is the entire challenge
Mount Your Friends leans clearly harder on reads.
Driver
Police AI is mappable
Mount Your Friends
Rivals shape the tower but climbing is solo execution
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Driver
Traffic adds mild unpredictability
Mount Your Friends
The stack you face is visible, nothing hidden
Driver leans a little harder on optimization, though the gap is small.
Driver
City routes and mission tactics learnable
Mount Your Friends
Grip-route planning up the pile helps marginally
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.