head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Stick-skill football where outguessing human opponents matters as much as mechanics.

Reads · Competitive PvP
Modern Worms with crafting and vehicles, keeping the classic turn-based destructible-terrain warfare.
EA Sports FC 26 leans Execution (Competitive PvP); Worms W.M.D leans Reads (Competitive PvP).
EA Sports FC 26 leans a little harder on execution, though the gap is small.
EA Sports FC 26
Dribbling, skill moves and finishing need precise stick work
Worms W.M.D
Shot arcs, rope swings and vehicle control demand precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
EA Sports FC 26
Online matches hinge on baiting and predicting human defenders
Worms W.M.D
Multiplayer turns hinge on out-guessing rival worm placement
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
EA Sports FC 26
Deflections, ref calls and Ultimate Team packs add randomness
Worms W.M.D
Wind, crates and random terrain reshape options
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
EA Sports FC 26
Squad building, tactics and meta mechanics reward study
Worms W.M.D
Crafting and weapon budgeting reward planned turns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.