head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A subversive JRPG where understanding rolling HP mechanics and PSI optimization defeats its quirky scripted encounters.

Optimization · Pure Optimization
A detective adventure about gathering evidence and assembling deduction chains across six cases.
EarthBound leans Optimization (Pure Optimization); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).
EarthBound leans a little harder on execution, though the gap is small.
EarthBound
Rolling HP meter has very mild timing implication
Sherlock Holmes: Crimes & Punishments
Minor minigames, no real dexterity ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
EarthBound
All enemies scripted with fixed attack patterns
Sherlock Holmes: Crimes & Punishments
Suspects are scripted, nothing adapts to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
EarthBound
PSI randomness, enemy attack variety, and encounter triggers add unpredictability
Sherlock Holmes: Crimes & Punishments
Clues are hidden but fixed until discovered
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
EarthBound
Status effects, rolling HP strategy, and Franklin Badge usage are solvable
Sherlock Holmes: Crimes & Punishments
Deduction chains have correct solvable answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.