head to head

EarthBound cover artvsStranded Deep cover art

EarthBoundvsStranded Deep

EarthBound leans Optimization (Pure Optimization); Stranded Deep leans Optimization (Systems & Chaos).

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
EarthBoundStranded Deep

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Stranded Deep leans harder on variance: Island layouts, loot containers, and boss shark HP vary per seed

Optimization7 vs 6

EarthBound leans harder on optimization: Status effects, rolling HP strategy, and Franklin Badge usage are solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

EarthBound

full breakdown

Stranded Deep