head to head
Eisei Meijin VIvsMortal Kombat: Deception
Eisei Meijin VI leans Reads (Pure Mind Games); Mortal Kombat: Deception leans Execution (Competitive PvP).
Eisei Meijin VIMortal Kombat: Deception
Axis by axis
Execution0 vs 7
Mortal Kombat: Deception leans harder on execution: Style strings plus stage-hazard spacing demand control
Reads9 vs 7
Eisei Meijin VI leans harder on reads: shogi opponents genuinely adapt to your play
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

