head to head
Elden Ring asks more than Lies of P, and the gap is optimization.

Execution · Practiced Mastery
An open-world soulslike about pattern-learning bosses while engineering a strong build.

Execution · Pure Mechanics
A demanding souls-like won by perfect-guard timing and weapon assembly.
Elden Ring leans Execution (Practiced Mastery); Lies of P leans Execution (Pure Mechanics).
Lies of P leans a little harder on execution, though the gap is small.
Elden Ring
Dodge timing and weapon spacing carry every fight.
Lies of P
Perfect-guard timing window punishes errors
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Elden Ring
Bosses use scripted movesets with delayed timings, not adaptation.
Lies of P
Scripted bosses, no adaptation
Elden Ring leans a little harder on variance, though the gap is small.
Elden Ring
Open-world drops and rune farms add mild randomness.
Lies of P
Minor weapon assembly variance
Elden Ring leans clearly harder on optimization.
Elden Ring
Build crafting, routes, and boss patterns are deeply learnable.
Lies of P
Weapon assembly and P-organ builds reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.