head to head
Eleven: Table Tennis VRvsSquad
Eleven: Table Tennis VR leans Execution (Pure Mechanics); Squad leans Execution (Competitive PvP).
Eleven: Table Tennis VRSquad
Axis by axis
Execution9 vs 8
Eleven: Table Tennis VR leans harder on execution: Precise physical paddle control is the entire test
Reads6 vs 7
Squad leans harder on reads: Squad tactics versus humans demand prediction
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 5
Squad leans harder on optimization: Logistics, FOB placement, kit choice deep
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

