head to head

Empire Earth cover artvsThe Lord of the Rings: The Battle for Middle-earth cover art

Empire EarthvsThe Lord of the Rings: The Battle for Middle-earth

Empire Earth leans Optimization (Mind & Math); The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math).

EXECUTION5 /10READS7 /10VARIANCE3 /10OPTIMIZATION8 /10
Empire EarthThe Lord of the Rings: The Battle for Middle-earth

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads7 vs 6

Empire Earth leans harder on reads: Opponent epoch rush and civilization bonuses must be predicted

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 7

Empire Earth leans harder on optimization: Epoch advancement timing and citizen allocation are near-optimally solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Empire Earth

full breakdown

The Lord of the Rings: The Battle for Middle-earth