head to head
EricavsFaçade
Erica leans Variance (Light / Casual); Façade leans Variance (Bluff & Deduction).
EricaFaçade
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 2
Façade leans harder on reads: The AI reacts richly but follows mappable drama beats
Variance3 vs 4
Façade leans harder on variance: Hidden conversational state makes each playthrough unpredictable
Optimization3 vs 2
Erica leans harder on optimization: Mapping choice branches across replays
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

