head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Light / Casual
A live-action FMV thriller steered through touchpad choices and gestures.

Variance · Systems & Chaos
A relaxed visual search for hidden cats in a fixed illustrated scene.
Erica leans Variance (Light / Casual); Travellin Cats in Paris leans Variance (Systems & Chaos).
Travellin Cats in Paris leans a little harder on execution, though the gap is small.
Erica
Touch gestures with no skill ceiling
Travellin Cats in Paris
Pointing and clicking at a leisurely pace
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Erica
No opponent
Travellin Cats in Paris
A static illustration cannot adapt
Travellin Cats in Paris leans a little harder on variance, though the gap is small.
Erica
Branch outcomes hidden on first viewing
Travellin Cats in Paris
Cat hiding spots are unknown until spotted
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Erica
Mapping choice branches across replays
Travellin Cats in Paris
Systematic screen-scanning is the only technique
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.