head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Grand Arena
The beloved budget football sim whose play-calling chess still defines the genre's high point.

Optimization · Mind & Math
Tolkien RTS where build orders and army counters decide the war for Middle-earth.
ESPN NFL 2K5 leans Execution (Grand Arena); The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math).
ESPN NFL 2K5 leans a little harder on execution, though the gap is small.
ESPN NFL 2K5
Stick skills on passes, jukes, and tackles
The Lord of the Rings: The Battle for Middle-earth
Micro and multitasking under real-time pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
ESPN NFL 2K5
Play-calling is a guessing duel against humans
The Lord of the Rings: The Battle for Middle-earth
Multiplayer rewards predicting opponent army choices
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
ESPN NFL 2K5
Fumbles, tipped balls, and unseen play calls
The Lord of the Rings: The Battle for Middle-earth
Scouting hides enemy composition until revealed
The Lord of the Rings: The Battle for Middle-earth leans a little harder on optimization, though the gap is small.
ESPN NFL 2K5
Playbook mastery and franchise roster management
The Lord of the Rings: The Battle for Middle-earth
Build orders and counter units are largely solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.