head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A rhythm-bullet-hell RPG about dodging scripted musical attack patterns.

Execution · Practiced Mastery
Sumi-e Zelda-like where a wolf goddess paints the world back to life.
Everhood 2 leans Execution (Practiced Mastery); Okami leans Execution (Practiced Mastery).
Everhood 2 leans a little harder on execution, though the gap is small.
Everhood 2
rhythm-based dodging precision
Okami
Brush strokes and combat timing, forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Everhood 2
scripted boss patterns, not adaptive
Okami
Demons follow fixed patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Everhood 2
minimal randomness in bullet patterns
Okami
Authored world with no randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Everhood 2
learning fixed boss attack sequences
Okami
Brush technique use, upgrades, and exploration
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.