head to head
Everlasting SummervsSteins;Gate 0
Everlasting Summer leans Optimization (Light / Casual); Steins;Gate 0 leans Optimization (Pure Optimization).
Everlasting SummerSteins;Gate 0
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Everlasting Summer leans harder on variance: Route outcomes are hidden only until first playthroughs
Optimization3 vs 4
Steins;Gate 0 leans harder on optimization: Phone and choice routing to reach true ending is a solvable map
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

