head to head

F.E.A.R. 3 cover artvsThe Last of Us Part II cover art

F.E.A.R. 3vsThe Last of Us Part II

F.E.A.R. 3 leans Execution (Practiced Mastery); The Last of Us Part II leans Execution (Practiced Mastery).

EXECUTION6 /10READS2 /10VARIANCE2 /10OPTIMIZATION4 /10
F.E.A.R. 3The Last of Us Part II

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads2 vs 1

F.E.A.R. 3 leans harder on reads: Squad AI flanks convincingly but follows mappable routines

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 5

The Last of Us Part II leans harder on optimization: Crafting economy and encounter route planning

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

F.E.A.R. 3

full breakdown

The Last of Us Part II