head to head
F.E.A.R. 3vsWWF SmackDown! Just Bring It
F.E.A.R. 3 leans Execution (Practiced Mastery); WWF SmackDown! Just Bring It leans Execution (Pure Mechanics).
F.E.A.R. 3WWF SmackDown! Just Bring It
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 3
WWF SmackDown! Just Bring It leans harder on reads: Human opponents invite light reversal mindgames
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 3
F.E.A.R. 3 leans harder on optimization: Cover usage and power timing are quickly learned
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

