head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
One of the most mechanically demanding racers ever made, where mastering its physics tech is everything.

Execution · Practiced Mastery
Precision car control of vintage machinery refined through setup and line study.
F-Zero GX leans Execution (Pure Mechanics); GT Legends leans Execution (Practiced Mastery).
F-Zero GX leans a little harder on execution, though the gap is small.
F-Zero GX
Snaking and frame-tight control at absurd speeds
GT Legends
Historic cars without aids demand precise car control every corner
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
F-Zero GX
No adaptive opposition
GT Legends
Racecraft versus humans exists but pace dominates
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
F-Zero GX
Fixed tracks, deterministic physics
GT Legends
Conditions are known before the green flag
GT Legends leans a little harder on optimization, though the gap is small.
F-Zero GX
Machine settings and advanced technique routes are mappable
GT Legends
Setup tuning and line study are where lap time lives
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.