head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
An accessible action RPG of moral choices, property empires, and a loyal dog.

Optimization · Practiced Mastery
Puzzle-adventure exploration where knowing which brush stroke fits matters more than reflexes.
Fable II leans Optimization (Practiced Mastery); Ōkami HD leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
One-button combat, forgiving by design
Ōkami HD
Brush strokes and combat need accuracy but forgive mistakes
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
Scripted opposition
Ōkami HD
Demons follow mythic scripts, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
Fixed world with minor loot rolls
Ōkami HD
The world is fixed; secrets are learnable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
Property empire and job economy trivially exploitable
Ōkami HD
Brush-technique puzzles and exploration routing are the substance
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.