head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A survival-crafting loop where resource budgeting matters more than combat skill.
Fallout: New Vegas leans Optimization (Pure Optimization); Metal Gear Survive leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Shooter inputs with VATS assist
Metal Gear Survive
Spear-and-fence combat is deliberate, not twitchy
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Fallout: New Vegas
Scripted factions and enemies
Metal Gear Survive
Wanderers are mindless scripted zombies
Metal Gear Survive leans a little harder on variance, though the gap is small.
Fallout: New Vegas
Some loot and crit RNG
Metal Gear Survive
Dust exploration hides resources until scouted
Fallout: New Vegas leans a little harder on optimization, though the gap is small.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Metal Gear Survive
Base-building, crafting chains and resource budgeting carry survival
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.