head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A survival-crafting loop where resource budgeting matters more than combat skill.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Metal Gear Survive leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Metal Gear Survive leans a little harder on execution, though the gap is small.
Metal Gear Survive
Spear-and-fence combat is deliberate, not twitchy
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Metal Gear Survive
Wanderers are mindless scripted zombies
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Metal Gear Survive leans a little harder on variance, though the gap is small.
Metal Gear Survive
Dust exploration hides resources until scouted
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Metal Gear Survive
Base-building, crafting chains and resource budgeting carry survival
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.