head to head
Neither is simply harder - they are hard in different places. Fallout: New Vegas demands more execution; Total Extreme Wrestling 2013 demands more reads.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A wrestling-promotion management sim testing booking, finance, and roster strategy.
Fallout: New Vegas leans Optimization (Pure Optimization); Total Extreme Wrestling 2013 leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Fallout: New Vegas
Shooter inputs with VATS assist
Total Extreme Wrestling 2013
Menu management, no physical input
Total Extreme Wrestling 2013 leans clearly harder on reads.
Fallout: New Vegas
Scripted factions and enemies
Total Extreme Wrestling 2013
Rival promotions react via simulation, not modeling you directly
Total Extreme Wrestling 2013 leans clearly harder on variance.
Fallout: New Vegas
Some loot and crit RNG
Total Extreme Wrestling 2013
Match ratings and pop swings carry simulation randomness
Total Extreme Wrestling 2013 leans a little harder on optimization, though the gap is small.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Total Extreme Wrestling 2013
Booking, finances and roster strategy define success
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.